

It splis all the damage between evry beam/pellet, so you have to land every single bit of it to do the same damage as a normal shot. Laser/plasma shotguns are terrible, sadly. Use a marksman stock on a sniper rifle, and a recoil stock on an automatic rifle. Use a short stock on a semi auto laser rifle to get more VATS shots with no real drop in ranged efficiency. It depends on if it's a semi auto handgun, semi auto rifle, or full auto anything.Ī short stock on a laser rifle is actually very good unlike a short stock on a normal rifle.

Those are the minimum stats/perks for "Can upgrade power armor and energy weapons"ĮDIT: Reminder that energy weapons work off Rifleman, gunslinger, and command just the same as ballistics.

A shipment of 25 fiber optics costs thousands of caps, and still isn't even enough fiber optics to make a pair of arm stabilizer mods on NORMAL armor. However, having a backlog is more convenient. If you make a water farm to sell for caps, you can buy shipments readily enough. fiber optics, crystal, cirtuicts, etc etc etc. 4 plastic, 1 screw.īasic automatic laser with 2 scrapper. Scrapping weapons is heavily influenced by the modifications on them.īasic laser pistol, with 2 scrapper. Rank 2 of this lets you get high end components often used in energy weapons and power armor such as crystla, fiber optics, etc, by scrapping nonstandard lasers. Luxury frivolous optional, Scrapper perk (5 INT). I would suggest NOT maxing this out, because the max rank makes you crap out fusion cores like a grenade when you use the grenade button.Īnd since that doubles as power attack/hold breath binding, this makes a lot of people waste cores or even blow themselves up. Optional, INT 9: Nuke Physisist increases the duration of fusion cores for power armor and the gatling laser. This will help your energy ammo and fusion cores looting over time by a large margin. Don't be like me, get this SOONER, rather than later. STR 3: This is the minimum requirement for the Armor crafting perk. (6 Int is also more than enough for Gun Nut, as many scope options still require Gun Nut even when using lasers and plasma. Science Perk is required not only for Energy weapons modifications, it is also requried for even the most basic power armor upgrades alongside the armor crafting perk. You can do nearly anything you want, but some basics minimum requirements for "Power armor and lasers".
